Chapter 1 Arrival’s Kiss from the Dark
1.1 Chapter 1 No options outside
A group of strangers, who had all arrived in Watheton for different reasons, found themselves in the local tavern, sharing drinks and stories. There was Guilf, a rugged bard with a quick wit; Miraak, an outcast dragonborn soldier; Kethra a young sorcerer with a mysterious past; Fuko a drow wizard from the Ghost Domain; and Dolman, a brave dwarven scout eager to prove himself. As they chatted, they heard of a large-scale attack of golden dragons in the south, causing widespread panic and chaos. The city of Watheton had no choice but to organise a mass evacuation to the nearby Tolfoddund mines.
The group quickly offered to assist the Watheton leaders in ensuring safe passage for the inhabitants of the city. They scouted the road to the mines, fending off attacks from dangers along the way. Upon reaching the mines, the group discovered that their journey was far from over. A former friend of Guilf, Nilperto, had been turned into an undead creature, with a strange tattoo on his neck. The group fought bravely against Nilperto and his minions, eventually defeating them and uncovering a hidden passage that led to the Intermine and further to the Nargun Mines.
1.2 Chapter 2 The Glasrath alliance
As the group emerged from the Intermine, they found themselves on the outskirts of the Nargun stronghold. The dwarves, who had been battling undead attackers for years, welcomed them with open arms. Over the next few weeks, many other people came to the mines seeking protection. Populations and armies from the cities to the south of Watheton, as well as drows from the Ghost Domain, arrived seeking shelter.
Some of the refugees from the cities had actually seen the dragons, offering a varied description of their appearance and abilities. Some said they had never seen anything like them before, while others claimed they had fought dragons in the past, but never ones as these. As tensions rose, the leaders of the various groups appointed the group of five as their representatives. They were tasked with forming an alliance amongst all the armies in order to stand a chance against the approaching horde of undead.
In the midst of this chaos, the group met Ghuse, a martial cleric from Algath, the goddess of life and death. As they worked to unite the disparate forces, the group learned more about the strange tattoo on Nilperto’s neck. They discovered that it was a mark of the undead army, a sign of their allegiance to a powerful necromancer who was rumoured to be behind the attacks.
With the clock ticking down and the undead army approaching, the group worked tirelessly to coordinate the defences of the mines. They organised the various armies into a cohesive unit, using their unique skills and talents to prepare and equip them for battle. They knew that the battle ahead would be brutal and bloody, but they also knew that they had a chance to turn the tide and protect the innocent people under their care.
1.3 Chapter 3 Battle from Ammuinoth
The Glasrath Alliance now faces a horde of undead marching from the Ammuinoth. The battle starts, and three clashes happen in the mines. Miraak is killed, but was lucky enough to be close to Ghuse who starts a long ritual to resurrect him. Fuko also falls in battle, but she is unlucky to sink in the lake, only to be found too late. In the end, the alliance is victorious, but not without many casualties - including the wyrmling gold dragon that was freed by the Glasrath Defenders (the name given to Miraak, Guilf, Kethra, Dolman, and the now deceased Fuko). Access to the city of Khatdzig is established again. The group is celebrated as heroes, and their names are forever etched in the history of these mines. They have faced insurmountable odds and emerged victorious, proving that even in the darkest of times, there is still hope.